The Social Contract
A Game of Social Engineering - Proof of Concept narrative driven puzzle game.
You are the weapon. That is you, not your character in the game. YOU are the weapon. Do your research, talk to people, remember what you can and use your knowledge as your best and only weapon.
Instructions:
- WASD Move
- Bump into objects to find out what they are.
- Press Space to activate objects
- Arrow Keys Navigate Options
- Space to Select Option
I created GlyphEngine for this game jam. It is a badly written, text based 2D top down engine. It started out beautifully structured and well thought out. Then as real life and deadlines happened it became a tangled ball of mud :D. I am releasing it under the MIT license in hopes someone will have some fun with it and do something interesting.
Coded by The Simple Dev aka Apocalypse Theory
Credits
==========
Go - My favorite language
Game Engine: EbitEngine
Footstep sounds by Kenney
Awesome Gopher Art!
Updated | 22 days ago |
Status | Released |
Platforms | HTML5, Windows, Linux |
Author | Apocalypse Theory |
Genre | Puzzle |
Tags | ebitengine, Game Jam, go, Short, Singleplayer |
Download
Development log
- Finally Done22 days ago
- Day 3 - Coding32 days ago
- Day 0 - Design Document32 days ago
Comments
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Very simple game. I am intrigued by the concept of a game about social engineering. The ASCI graphics were nice. The puzzles made sense.
The game could use a bit of polish. It is possible to restart the dialogue by moving to the object again. Plus, the screen's position does not reset when I restart the game.
Thank you. Unfortunately life got in the way of having enough time in the time frame of the Gam Jam to polish it more. I may swing back to this. I would love to work out the last few bugs, implement the features I wanted to add but didn't get the chance, and abstract it out so it is more like an engine than a framework.